AI Insights · Timothy · October 2021
Top 5 Educational Games Performance in Netherlands Q3 2021
In Q3 2021, the top 5 educational games in the Netherlands showed varied trends in revenue, downloads, and active users. Data from Sensor Tower highlights the key performance metrics.
In the third quarter of 2021, the top 5 educational games in the Netherlands exhibited diverse trends in weekly revenue, downloads, and active users. Here’s a breakdown of their performance based on data from Sensor Tower.
Toca Boca World from Toca Boca saw a steady climb in weekly revenue, peaking at approximately $60.6K in mid-August, before declining to around $35.2K by the end of September. Weekly downloads increased significantly in July, reaching a high of around 13.9K in the week of July 26, and then stabilized around 9.7K by the end of September. Active users grew steadily, peaking at about 185K in early August, before tapering off to around 138K by the end of the quarter.
LEGO® DUPLO® WORLD from StoryToys experienced a notable spike in revenue in late July, reaching around $6.1K, but saw a general decline thereafter, ending the quarter at approximately $3.8K. Downloads fluctuated, peaking at around 1.5K in the last week of September. Active users remained relatively stable, averaging around 3K throughout the quarter.
Toddler Games for 2+ year olds by Bimi Boo Kids Learning Games for Toddlers FZ-LLC saw moderate weekly revenue, peaking at approximately $538 in mid-September. Weekly downloads surged in late August, reaching about 2.2K, before stabilizing around 1.3K by the end of September. Active users showed a slight increase, peaking at around 12.3K in late August and maintaining around 10.4K towards the end of the quarter.
World of Peppa Pig: Kids Games from Find Your Fun observed a stable revenue trend, peaking at about $499 in early August. Downloads were highest in late July with around 1.6K and saw a minor decline towards the end of September. Active users peaked at about 5K in late July and remained close to this number throughout the quarter.
Finally, My Very Hungry Caterpillar from StoryToys had modest revenue, peaking at around $304 in late September. Downloads were highest in early July at about 1K but saw a general decline, ending the quarter at approximately 388. Active users remained relatively consistent, averaging around 1.3K throughout the quarter.
For more insights and detailed analytics, visit Sensor Tower.